Mixed Reality experiences are powered by environmentally aware computers like HoloLens. These devices make the connection between a user and the space they are in. This fundamental shift to spatial computing requires that we adapt. Designers and engineers need to better understand 3D concepts so that they can take full advantage of an expanded canvas.
What should we keep in mind as we approach this new way of building and using applications? What tools and behaviours are most useful in these endeavours? What are some of the common problems in Mixed Reality design? In this session, we'll answer those questions and more through an analysis of the development techniques employed at Microsoft Vancouver in the creation of Dynamics 365 Guides, which enhances learning with step-by-step instructions in real-work situations.
There will be a meet-and-greet at 6:30 pm at the licensed VFS Cafe. The presentation will begin at 7:15 pm.
We are the Vancouver Chapter of the Special Interest Group for Computer Graphics of the ACM. We are a non-profit scientific and professional society serving researchers, professionals and artists in the greater Vancouver area who are involved in the fields of computer graphics and interactive techniques. This includes 2D and 3D graphics, multimedia, visualization and simulation, as well as video games and virtual reality.
SIGGRAPH Professional Chapters form a global network within the SIGGRAPH community, each providing a geographically localized focus of activities and exchanges, and all contributing to the enthusiasm, creative energy and high standards of the SIGGRAPH annual conference.
The people and the organizations in the greater Vancouver area who are involved in these fields form a unique and exciting community, both in terms of technology and of culture. Our goal is to strengthen this community by providing frequent opportunities for both formal and informal communication among its members.