with Larry Gritz, Mario Rokicki, Matthias Scharfenberg & Sang Mah
Regular: $20 // Groups (5+): $18* * Group pricing only available through on-line advance sales.
A. OpenColorIO - Consistent Colour Mgmt for VFX & Animation Pipelines Speakers: Mario Rokicki & Matthias Scharfenberg Moderator: Sang Mah
OpenColorIO (OCIO) is an open source project at the Academy Software Foundation for creating and displaying consistent images across multiple content creation applications during visual effects and animation production. It has been used on dozens of feature films including Spider-Man: Into the Spider-Verse, Spider-Man: Homecoming, Hotel Transylvania 3, Ghostbusters, Alice in Wonderland, Cloudy With A Chance Of Meatballs, Surf's Up, and Watchmen. This session will provide an overview of OCIO, progress on OCIO version 2, and Q&A.
B. Studio Open Source Projects: A Whirlwind Tour & Participation Opportunities Speaker: Larry Gritz Moderator: Sang Mah
Open source software such as OpenEXR, OpenVDB, OpenTimelineIO, and Open Shading Language is critical to VFX and animation production. This talk gives an introductory tour through a number of vital packages that are developed and supported by the big studios, their history, and use. How are the most successful projects organized and run and what are the best practices? What are the roads to participation and how can you get involved?
Thank you to our sponsors: Animal Logic, Capilano University, AMPD Technologies, Bardel Entertainment Inc, Foundry, WildBrain, Sony Pictures Imageworks, BRON, Emily Carr University of Art + Design, Arcana Comics, Atomic Cartoons Inc, Academy Software Foundation, ACM SIGGRAPH, Vancouver ACM SIGGRAPH
We are the Vancouver Chapter of the Special Interest Group for Computer Graphics of the ACM. We are a non-profit scientific and professional society serving researchers, professionals and artists in the greater Vancouver area who are involved in the fields of computer graphics and interactive techniques. This includes 2D and 3D graphics, multimedia, visualization and simulation, as well as video games and virtual reality.
SIGGRAPH Professional Chapters form a global network within the SIGGRAPH community, each providing a geographically localized focus of activities and exchanges, and all contributing to the enthusiasm, creative energy and high standards of the SIGGRAPH annual conference.
The people and the organizations in the greater Vancouver area who are involved in these fields form a unique and exciting community, both in terms of technology and of culture. Our goal is to strengthen this community by providing frequent opportunities for both formal and informal communication among its members.